TALEZIP ORIGINALSix Counters and a CrownTime travel & second chances
CompleteTALEZIP ORIGINAL · Australia
Six Counters and a Crown
A toy-shop assistant bets her future on the one thing the grand manufacturer cannot sell: a game children actually want to finish.
About TaleZip
A modern game designer reaches Melbourne in November 1900 and remembers the coming federation. Her rush to create a game for the new Commonwealth becomes a contest of imagination against prestige. Historical fiction: federation is documented; all people, games and competitions are invented.
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